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littleBits Pro Library + Wall Storage

Product Code: PROLIB

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  • Description
At 316 Bits, the Pro Library is the biggest littleBits collection EVER. It's optimal for schools, libraries, makerspaces, or anyone looking to create and prototype inventions with the electronic building blocks. The Pro Library is the ultimate collection for collaboration and invention in a group setting. It can accommodate up to 32 inventors with 316 Bits, making it perfect for collaborative, project-based learning and teamwork at all levels as well as intuitive electronics prototyping.

The Pro Library includes:
  • A wall storage unit.
  • Nearly every Bit, featuring cloudBit, Arduino, wireless, and synth Bits (o25 DC Motor, w21 Receiver and w22 Transmitter sold separately).
  • A reference handbook, co-written by littleBits Founder Ayah Bdeir.

Inventors of all ages can prototype complex interactions in seconds. Robust enough for demonstrations and presentations.

Bits snap together with magnets, so it's impossible to make a mistake. Your kids [and you!] can learn the basics of electronics, explore STEAM/STEM principles, form the foundations of critical thinking, or just have fun with blinking, buzzing creations. No soldering, wiring or programming required.

littleBits believe in creating the next generation of problem-solvers and interventions need to occur early. The time is ripe to create the building block of the 21st century and to empower everyone to be an inventor.

What is littleBits?
littleBits is a platform of easy-to-use electronic building blocks that can be used for creating inventions large and small. They empower you to invent anything, from your own remote controlled car, to a smart home device. The Bits snap together with magnets, no soldering, no wiring, no programming needed.

littleBits encourages students to play and experiment through active experiences, enabling them to construct knowledge that can be applied to real-life situations.

littleBits makes it easy for both teachers and students to engage in STEAM by using a universal, 21st-century language: electronic building blocks. We are surrounded by technology every day and yet have little idea how it works or how to create with it. littleBits changes that.

The intuitive, colour-coded Bits each have a specific function (ie. motion, lights, sound, sensors, internet connectivity), and all the Bits snap together with magnets to make larger circuits. Building circuits is simple and intuitive, allowing students to create powerful, sophisticated electronics in a matter of seconds. With an ever-expanding library of Bits, educators and students can grow their collection and engage in increasingly complex projects as their understanding of the system and Bits grows.

A global community of educators is using littleBits to ignite their students' curiosity and engage them in active inquiry and problem solving. The flexibility and adaptability of the Bits mean students of all ages and abilities can use them to create very simple or very complex inventions. Both novice and experienced educators use littleBits as a cross-curricular, multisensory tool to reach students through multiple learning modalities.

How are littleBits used?
In addition to being used across all grade levels, littleBits can also be used across a variety of formal and informal learning environments. In the classroom, educators use littleBits to supplement and enhance their existing curriculum, or often as part of a larger project-based unit. The open-ended design and real-world application of littleBits make it a natural fit for any project-based learning curriculum.

littleBits can be used as a material to enhance cross-curricular projects. By incorporating Bits into larger projects and assessments (for example, a diorama, poster, etc.), students are able to add another level of creativity and interactivity to their projects.

Some educators, particularly those with younger students, collaborate with older "buddy classes" to support inquiry and engage students in higher-level learning. littleBits can also be used as part of an independent learning centre or choice time activity, serving as a hands-on learning resource for students who complete in-class assignments early. They are also valuable as an in-class contingency plan for the absent educator.

Who are littleBits for?
littleBits is a full range tool for students across all grade and ability levels. While the products are recommended for ages 8 and up, successful programs have been run with younger students under adult supervision.

Students can work with littleBits at their own level and pace thanks to the opened-ended design. From elementary school to college and from special education to gifted and talented programs, littleBits is a useful hands-on learning tool for all students. littleBits also encourages communication and collaboration, making it a useful tool for English language learners. Even students in university courses, pre-service teachers, and teachers involved in professional development use littleBits for hands-on learning about STEAM.

littleBits is a solution that brings all students together. Students are all included, regardless of gender, interests, culture, language, socio-economic class, or skill level. littleBits is not a prescriptive or linear tool. All students can innovate, invent, and achieve their creative vision with littleBits.

Why Are littleBits Valuable for Students?
littleBits' products are at the intersection of important trends in education today: STEAM programs, the Maker Movement, project-based learning, personalized learning, 21st-century skills and design thinking. The electronic building blocks that make up the littleBits system represent a powerful and universal language to help students become not only intelligent consumers of technology, but also inventors of the world around them.

STEAM Education
STEAM education is an approach to teaching and learning that integrates the content and skills of science, technology, engineering, art, and mathematics. littleBits encompasses this approach through authentic and creative design exploration and challenges that foster hands-on learning about the scientific and mathematical world.

STEAM education focuses on innovation and creativity as a way to build key skill sets for students. littleBits fits well into this design, providing an opportunity for students to build innovative circuits that merge electronic building blocks with other materials, such as rubber bands, cardboard, and 3D printed objects.

Experimentation and playful thinking with littleBits often produce unique and creative outcomes, which can reach across many areas of the curriculum. In addition to learning about science, students develop key mathematics skills and learn to communicate their designs through writing and drawing. Younger students may even learn foundational skills, such as logic and directionality.

Maker Movement
The Maker Movement describes a move in education toward experiential environments in which students construct their learning through hands-on exploration and "do-it-yourself" or "do-it-with-others" projects. Making happens any time students use technology to make something.

littleBits supports the modern Maker Movement by adding new technologies to the mix, including hardware (the Bits), computing platforms, and programming tools (for example, Arduino) alongside traditional materials and tools.

Educators can use littleBits as a Maker's tool for modern invention and innovation.littleBits sparks curiosity and heightens student awareness of electronics and their proliferation in our everyday lives. Because the Bits require no prior expertise, students of all ages can use littleBits to experience the joy of building with electronics instantly.

Project-Based Learning
littleBits can play an integral role in any project-based learning unit. The open-ended design possibilities give students an opportunity to innovate solutions to real-world problems for authentic learning that they can use to understand the world around them According to the Buck Institute for Education (BIE), students engaged in high-quality project-based learning with a facilitating educator are actively involved in the learning process.

littleBits encourages students to play and experiment through active experiences, enabling them to construct knowledge that can be applied to real-life situations. As students work on projects with littleBits, educators can conduct formative assessments, prompt students to deeper thinking, and serve as a general resource for helping students develop content understanding.

Students can use littleBits to create a project that demonstrates knowledge or learn a concept through the experience of creation with littleBits. Projects ask students to document their learning with a product or performance in which they share their learning. This stage of the project encourages students to communicate their understanding and helps them develop technology skills that will be useful in their further education and the workplace. The sharing of littleBits projects with peers and/or the public also highlights the importance of the project and provides an authentic audience for their work.

Personalised Learning
Personalised learning invites educators to create opportunities for meaningful learning that takes advantage of natural curiosity about technology and utilizes the digital skills that most students today already possess. It's learning specifically tailored for each student's strengths, needs, and interests in order to ensure the highest achievement possible.

littleBits allows educators to design lessons and projects that are more open and flexible than traditional models. Students can become more invested in designing their own personal learning path where they can learn at their own pace and capitalise on their unique skills. littleBits can fuel personalised learning by giving students more control, a sense of ownership, and accountability in the learning process.

21st-Century Skills
With a focus on real-world problem solving with technology and critical thinking, littleBits helps students develop key 21st-century skills for learning and career readiness. They provide a natural environment for students to practice collaboration, critical thinking, communication, and creative design. These skills, outlined by the Partnership for 21st Century Learning, are vital for today's students to survive in tomorrow's job market.

Twentieth century skills - rote memorisation, repetitive tasks and general knowledge - just won't cut it. Although students can work on littleBits projects individually, most projects involve small groups Collaboration is perhaps the most important 21st- century skill, one that is consistently mentioned as desirable for the workplace. Collaboration is one of the ways in which littleBits connects students to the real world as they also work with students in other grades, schools, or even countries, and with community mentors and experts.

Design Thinking
Students use littleBits to prototype solutions to authentic problems and implement design solutions. The Bits are easy to use, allowing students to come up with more sophisticated solutions as part of the design thinking process developed by Stanford University, in which students empathise, define, ideate, prototype, and test design solutions. littleBits creates a low-risk environment for students to experiment with ideas that may not have been possible before. Once students design and test prototypes, they may revisit the iterative design process to improve upon their designs and develop working prototypes that could potentially be taken to market or "marketed" in the classroom. As students take action on their products, they develop entrepreneurship skills in business strategy, marketing, branding, and finance.

Beyond the classroom
Educators are finding creative ways to use littleBits with students in less formal settings. Before-school and after-school programs and clubs can be an effective way to attract students to science, math, and engineering concepts, and can target underrepresented populations such as girls. Other implementation models include summer school and remedial intervention programs.

In addition, makerspaces are being implemented in school library programs to encourage innovation and creative design. Educator-led design workshops give students an opportunity to experiment with littleBits in open-ended design challenges.
ZKITPROLIB
Product Specifications
Category Robotics & STEM
Product Type MakerSpace
Brand littleBits

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